Keynote speaker

We are proud to announce our first keynote for the Nordic Digra 2023 conference:

Nick Taylor

Nick Taylor. Photo.Nick Taylor is an Associate Professor in the Department of Communication and Media Studies at York University. He recently departed a 10-year stint in the Department of Communication at North Carolina State University, where he also served for two years as the Director of the interdisciplinary PhD program in Communication, Rhetoric, and Digital Media (CRDM).

Taylor’s work combines critical, posthumanist, and ethnographic approaches to analyse the subjectivities, communities, and industries associated with professionalised leisure practices. Ongoing interests include, among other things, the gendered politics of place in new media industries (including gaming tournaments and industry conventions), and the media practices of artists and entrepreneurs who work with building blocks. This work has appeared in journals such as Convergence, Critical Studies in Media Communication, and New Media & Society. He is also the lead editor of Masculinities in Play (Palgrave Macmillan, 2018), the first volume on the intersections of masculinities and games, and LEGOfied: Building Blocks as Media (Bloomsbury, 2020).

Postdisciplinary Postures. This talk engages Game Studies’ status as an interdisciplinary field, emphasizing that “interdisciplinarity” has, itself, changed meaning over the last few decades in light of transformations in the political economic arrangement of disciplinarity. Where interdisciplinarity was once regarded as a radical and liberatory approach to knowledge production, it has now become institutionalized. Rather than dwell on what this means for game studies (and given that “reflecting on Game Studies’ interdisciplinarity” is already something of a thriving sub-field), this talk offers a highly situated perspective on what can be gained by bringing Game Studies into conversation with other interdisciplinary fields with which it has, currently, limited contact. Building on recent theorizations of postdisciplinarity, I walk through two exercises in postdisciplinary knowledge production: one related to teaching, and the other related to research. Taken together, these exercises in “postdisciplinary posturing” playfully (and perhaps, productively) probe the edges of what it means to study games.

Junior keynote panel

We are proud to present our junior keynotes at Nordic Digra. These represent the future of the field in the Nordic region.

Ida Kathrine Hammeleff Jørgensen

Ida Kathrine Hammeleff JørgensenIda Kathrine Hammeleff Jørgensen is a postdoc at the University of Southern Denmark. Her research interests revolve around the materiality and mediation of games and play as well as how ideas, values and ideologies are reflected in or attributed to artifacts for play. She holds a PhD from the IT University of Copenhagen. In her doctoral dissertation she wrote about games as representational artifacts with a theoretical focus on material simulations, and an empirical focus on the modelling of gender in games. Currently she is working in the intersection between design culture studies, science- and technology studies and game studies, with a postdoc project that studies how the body become a matter of concern/matter of care for play designers.

Kristian A. Bjørkelo

​Kristian A. Bjørkelo​Kristian A. Bjørkelo is a folklorist who has researched political extremist culture online and offline. He teaches communication as a part-time assistant professor at the University of Bergen, and his PhD was on transgressions in games and game culture. Current research interests include emergent narratives and tabletop gaming. He lives in Bergen with his partner, two step-children and the cutest cat ever.

Joshua Juvrud

Joshua JuvrudJoshua Juvrud, PhD in Psychology, Uppsala University. As a research psychologist, his work has focused on the ways that novel techniques in research (eye-tracking, pupil dilation, virtual reality) can be used to assess how children and adults perceive and interpret people, emotions, and actions. Juvrud focuses this research in two fields. In developmental psychology at the Child and Babylab in Uppsala, he seeks to understand how children learn about their world and the social cognitive development of face perception and socialisation processes such as gender, race, and ethnicity. In games research at the Games & Society Lab at the Department of Game Design in Visby, Gotland, his work examines the psychology of people, their actions, and emotions in game development, player engagement, learning, and immersion to understand better how different game players (with different personalities, traits, and experiences) interact with various game mechanisms and are, in turn, affected by game experiences.

Maria B. Garda

​Maria B. GardaMaria B. Garda is a postdoctoral researcher at the Centre of Excellence in Game Culture Studies at the University of Turku, Finland. She is an expert in cultural studies and media history, and her current work focuses on sustainability and game preservation. Maria is the Action Chair of the COST Grassroots of Digital Europe: from Historic to Contemporary Cultures of Creative Computing (GRADE) network, as well as a researcher on the Erasmus+ Greening Games. Building HE Resources for Sustainable Video Game Production, Design and Critical Game Studies project. She was previously involved with several research projects, including: Alternative Usage of New Media Technology During The Decline of People's Republic of Poland (University of Lodz, 2013-17) and Creative Micro-computing in Australia, 1976-1992 (Flinders University, 2017-18).

Last modified: 2023-04-04